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About Me ↘

Shubhanshu Sahu

I architect ecosystems where physical environments and generative AI intersect; M.Des in Immersive Media Design, has taught me to treat every interface as a spatial challenge—moving beyond screens to build scalable, zero-learning-curve products.

Spatial Designer & Builder

Shubhanshu Hero
Professional Timeline

The Journey So Far

XR Consultant

Varahe Analytics

NOV 2026 — PRESENT

XR Designer

FireBirdVR

JAN 2025 – JUN 2025

UI/UX Designer

Web Impact Software Solutions

OCT 2020 – OCT 2022

Graphic Designer

Convolution Bikes

OCT 2018 – OCT 2020
Competencies

Strategic Toolkit

Spatial/XR

Unity, Unreal Engine, WebAR, TouchDesigner, Spatial Interaction Design.

AI Product Design

Agentic Experience (AX) Design, Advanced Prompt Engineering, Generative AI Workflows.

Systems Architecture

Ethnographic Research, Behavioral Mapping, Cross-touchpoint Orchestration.

Beyond the Pixels

Off The Screen

Screens are where I work — but mountains are where I think. I ride Obsidian, my motorbike, into places with no signal and no plan. Some of my clearest ideas come from the middle of nowhere, halfway up a pass. The patience needed for a long trek is the same patience it takes to architect something that actually lasts.

Obsidian
Obsidian
Mountain
Mountain
Expedition
Expedition
Trekking
Trekking
Drag to rearrange snapshots
Figma
Figma
Spline
Unity
Unity
Unreal
Unreal
Touch Designer
Adobe Suite

What I'm Listening To

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Vol

Awaiting Track

Spatial Capture

Interaction Lab

Experience the intersection of digital identity and spatial interaction. Trigger the interactive Lab-Cam to capture a high-fidelity snapshot within this system.

Capture System v.01